Welcome to the rugged lands of Varisia, where the quaint coastal town of Sandpoint thrives in the shadow of a forgotten empire—and where the echoes of ancient Thassilonian magic stir once more. This Pathfinder 1st Edition campaign, based on Paizo’s Rise of the Runelords Adventure Path, plunges you into a world where goblin raids are only the beginning, and a rising darkness threatens to consume all of Golarion.
The party will uncover a sinister plot that spans from the goblin-infested cliffs to the decadent streets of Magnimar, as vengeful cultists seek to awaken a power buried since the fall of Thassilon. Their journey will lead them through haunted manors, forgotten catacombs, and rune-scarred ruins, where the past refuses to stay buried—and where the Sihedron’s ominous glow heralds the return of the Runelords.
This campaign balances high-stakes adventure with creeping dread, set against the vibrant backdrop of Varisia. The tone weaves between:
The heroes are Varisia’s last hope, but even the strongest may falter against the horrors of Thassilonian magic. Some battles will be fought with sword and spell—others with the courage to face truths that could shatter empires.
This is a game where the characters fight not just for glory, but for the survival of a world on the brink—for if the Runelords rise again, Varisia will fall to an age of tyranny and ruin.
The runes are awakening. The storm is coming. Will you rise as heroes—or be crushed by the weight of the past?
Note: This game has not yet started, and we are in the beginning stages of planning a session zero and finalizing details. Stay tuned for updates as we prepare to embark on this epic journey!